Most of his 3D/CG work has been featured in courses, lesson articles and reviews he had made for 3D Creative Magazine, 3D Artist Magazine, CGTuts+, Digital Tutors and Pluralsight. As a young child, he wanted to be a chef, but then got into video games and adopted his cousins’ interests in comics and drawing. When he is not in a 3d program creating unique and amazing hardsurface artwork, he is having fun making money hand painting bag toss boards. Pierre Rogers is a freelance artist with years of experience in hardsurface character design.
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